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Re: Apocalypse Game

Chapter 219: Final Battle
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As the clock ticked past midnight, marking a relentless eight hours of ceaseless battle, the players found themselves teetering on the edge of physical and mental exhaustion. The horde of incoming undead continued to swell with each passing hour. Every participant had been pushing their limits, and the once coordinated efforts were now a test of sheer endurance.

[4 hours left to survive]

[Updating current players: 3,767 (3,132)]

[New York Server: 2,289 (2,021)]

[Paris Server: 775 (588)]

[Cairo Server: 478 (351)]

[Bangkok Server: 225 (172)]

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The rallying cry reverberated through the air, invigorating the weary survivors as Captain Carter's voice cut through the din of battle. "Four hours left!!! Do not give up!! Fight, fight!!"

Captain Carter, drawing from her experiences in the final battle against the Nazi soldiers during the previous round and the unyielding six-day confrontation in the current third round, had developed an intimate understanding of the players' limits. Her leadership, forged in the crucible of past trials, became a beacon of hope for those under her command.

With this seasoned knowledge, she adeptly managed the placement of her squad, strategically positioning them to withstand the relentless onslaught of the undead. Every maneuver, every rotation was executed with precision, designed to optimize their chances of survival amidst the relentless chaos that surrounded them. The captain's ability to gauge the ebb and flow of the battle allowed her to make split-second decisions, ensuring the survival of as many players as possible in this dire, time-sensitive struggle.

In the eastern wing, the aftermath of the grueling 8-hour battle painted a grim picture. Captain Tierry, leading the defense, faced the harsh reality of significant losses—500 Britannia NPC guards and over 300 players lay fallen. The severity of the situation forced a crucial decision: the release of the 300-plus cavalry knights from their horses to bolster the depleted defense. This tactical shift, however, added a layer of complexity as the management of three distinct leaderships started to strain under the weight of the ongoing siege.

As the relentless siege continued, players found themselves battling through waves of undead with dwindling stamina and resources.

The fractures in coordination became evident as the Paris, Bangkok, and Cairo factions, once united in their defense, began to prioritize individual survival. The once-unified strategy began to dissipate, creating vulnerabilities in the defense line. The siege, unforgiving and relentless, tested the very fabric of collaboration and leadership dynamics within the eastern wing.

The endless siege battle became a crucible of challenges, pushing players to their limits and demanding innovative solutions for survival. With the intricate tapestry of factions unraveling into self-preservation, the true test of the Apocalypse game's third round unfolded, revealing the resilience and adaptability of players thrust into a desperate struggle for survival.

[2:59:58]

As the clock ticked towards 3 AM, the impending dawn cast a purplish hue on the night sky, revealing a ghastly spectacle—the relentless march of tens of thousands of undead forces converging on the Roman city. The main undead army approached ominously, accompanied by the silhouette of four terrifying figures, unmistakably boss-level undead. The players, under the dim light of the nearing dawn, could discern the ghastly details of the undead forces stretching out before them.

An urgent update flashed across all players' gamelinks, revealing the formidable foes that had joined the undead ranks:

[Defeat Wuffia, the King of Angles]

[Defeat Horsa, the King of Jutes]

The two colossal figures standing at an imposing 4 meters tall. Their undead forms were adorned with remnants of regal armor, a haunting reminder of the nobility they once embodied. Gripping massive battle axes with a menacing aura, Wuffia and Horsa, once revered kings of the Barbarian tribes, now stood as commanders of the undead forces. Like Cedric, the fallen Saxon king, both Wuffia and Horsa possessed the formidable attributes of an undead general.

[Dreadnought]

[Type: Inhuman]

[Rank: B]

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Beyond the towering Dreadnoughts, were the imposing silhouette of a terrifying knight and the ominous presence of a necromancer stood out among the throng.

[Defeat Artorius, the Abyss Knight]

[Defeat the Lich King]

These main undead bosses, had gathered on the battlefield, ready to unleash their devastating powers in the final confrontation. The players could feel the palpable threat emanating from each of these formidable foes.

As the two Dreadnoughts advanced—one towards the eastern wing, the other towards the western wing—the Abyss Knight, took a direct route for the center gate. The coordinated movement of the undead bosses seemed to indicate a strategic plan, and an ominous aura surrounded them, boosting the morale of the entire undead horde.

The undead, fueled by this surge of morale, became even more ferocious as the skeletons scaled the walls, and the gargoyles dive down from the air threatening to breach the defenses.

"Do not falter!! Defend!!" Captain Carter's voice echoed with urgency as she rallied the remaining survivors, their hearts pounding with anxiety as the colossal undead Dreadnoughts closed in on the city walls. The tension among the players reached its peak after twenty minutes when this giant has finally reached the wall.

Captain Carter, took charge of the defense against the Dreadnought assaulting the western wing. With strategic acumen, she played her final card—the [Guardian Flag]. Its magical influence enveloped the area, bestowing a 30% increase in defense rating to all players within a 300-meter radius. The desperate hope was that this last-resort measure would fortify the defense against the imminent onslaught.

Understanding the dire situation in the eastern wing, Captain Carter foresaw that the defense of the central gate would fall under their responsibility. With unwavering determination, she decisively issued the command to send the prepared units.

"Open the gate!!"

As the massive gate slowly creaked open, Lieutenant Summer of the US specials forces seized the moment. Leading his elite special forces, accompanied by a hundred Britannia cavalry, he orchestrated a swift and coordinated charge toward the looming threat of the Abyss Knights along with one female knight right next to him.

"Attack!!"